My plans for a portfolio include a collection of everything I would have done that highlights myself as a designer. I would include storyboards detailing the kind of design and story flow I would want produced in my game. The mechanics for the game would be outlined in diagrams, and brief summations in text explaining how the game works and plays. The levels will be summarized in terms of how they work with the story and gameplay, and the basic structure and design though conceptual art and descriptions. Screengrabs of the levels will be included as well. I would want the portfolio to properly identify me as a writer, an idea man, a director of projects, someone who can help lead the other members of a game's production team.
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