C.T.F.
: BATTLEGROUNDS
(CAPTURE THE FLAG)
Pitch
Document
Author: Derek Sabety
Date: 2/27/12
OVERVIEW
Taking
the classic game of Capture the Flag and bringing it to the digital
world, C.T.F.: Battlegrounds is a multi-platform strategy title that
allows players to best their friends or computer AI in six on six
C.T.F. battles. There will be additional varying game modes for
different scenarios and play styles. Examples of such would include
larger battles of eight on eight, or smaller versions condensed to
four. These are included in the “classic” style of play, but also
in the BATTLEGROUND MODE version as well.
The
platforms handling the game would include the iPhone, iPad, Android
tablets, and a Facebook version as well. Its the best way to have the
game accessible anywhere and at anytime, and allow players to share
the scores and strategies with their friends. The game will be
monetized through ads and deluxe versions of the game, which will
include more playing field maps and a bonus DEFEND THE FLAG mode.
WHY ARE WE MAKING
THIS GAME?
The
original Capture the Flag is a great outdoor game, but its not really
played as much as it was in earlier years, and even then it was
generally left for kids. But now with digital games and technology,
we can bring the game to all new age groups, specifically the 17-25
age demographic, with a modern twist to a strategy classic. By
turning it into a touch and go multi-platform digital game, we can
make it new, exciting and competitive by transforming it with flashy
graphics, art and sound, all mixed in with the new game modes that
will change how young adult audiences think about C.T.F. We can tap
into the appeal of casual games, by creating an easy to learn and
diverse version of Capture the Flag, that will aim to have a little
something for everyone.
WALK US THROUGH THE
GAME
Players
begin by selecting their game mode, which may vary in options
depending on if they are using the standard or deluxe version of the
game. Players will choose the team size for the match, and then the
number of individually assigned classes for their AI teammates.
Players will create a custom team made up of defenders, hunters, and
chasers. Players will then choose their team color, a choice in the
battleground playing map for the match, and then be given a position
for their flag on the field. The player then acts as the “leader”
for their team, positioning them where they want on the field to
create strategy, as each AI class has different strengths and
weaknesses. Players, seeing only their opponents defenders and flag
visible on the map, attempt to turn by turn move their players across
the field, to reach the flag. In game items and game modes will
change gameplay, depending on what the players feel like doing. But
each offers this same basic concept, with the exception of DEFEND THE
FLAG mode, which entails on player creating a barrier of teammates to
defend the flag from being taken by an oncoming and increasingly
difficult horde of flag hunters.
SIMILAR
GAMES
RTS/Strategy
games
Battleship
http://en.wikipedia.org/wiki/Battleship_(game)
Civilization
http://en.wikipedia.org/wiki/Civilization_(video_game)
Defend
Your Castle http://en.wikipedia.org/wiki/Defend_Your_Castle
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